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Showing posts from January, 2017

Modelling: Maya or Blender

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Alot of people say it's the designer/artist that delivers better and not the software. Although that's not completely wrong, it's  still somewhat  wrong. Look at it this way, no matter  how  good we get, we always want  something that makes the job Easier, quicker or more interesting. Working with Maya or Blender, you can get the exact same results (if you're  that good)  but you can also get the exact same results if you're  that bad. Alright, time to differentiate them.

Unity or Ambiera's Coppercube

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To make a choice, you need to know what you want and what they offer. That's why you're here, isn't it? Choosing a game engine to use is by far not the easiest thing, although it depends on what you want or need, whether short term or long and I know for a fact that once you choose, changing it can be like switching from a Mac to Wndows vista or vice-versa. Unity's Unity Quoted directly from unity - Unity is a platform for creating beautiful and engaging 2D, 3D, VR and AR games and apps. A powerful graphics engine and full-features editor enable you to realize your creative vision fast and deliver your content to virtually any media orr device. You can eeasily connect to your audiences o PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content,boost your productivity , and connect with y

Why choose Android over IOS

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Courtsey TheVerge Remember 22nd of October when the first android phone was made (HTC dream)? That was just a year after the first Iphone was invented (June, 2007) and ever since then, they’ve managed to stay on top simply because they’re great operating systems. It has been going great for Android, but with a bunch of competitors waiting in the wings there’s no time to rest on laurels. So in 2017, what are the reasons why Android beats iOS?