Unity or Ambiera's Coppercube
To make a
choice, you need to know what you want and what they offer. That's why you're
here, isn't it?
Choosing
a game engine to use is by far not the easiest thing, although it depends on
what you want or need, whether short term or long and I know for a fact that
once you choose, changing it can be like switching from a Mac to Wndows vista
or vice-versa.
Unity's Unity
Quoted directly from unity - Unity is a platform
for creating beautiful and engaging 2D, 3D, VR and AR games and apps. A
powerful graphics engine and full-features editor enable you to realize your creative
vision fast and deliver your content to virtually any media orr device. You can
eeasily connect to your audiences o PCs, consoles, the web, mobile devices,
home entertainment systems, embedded systems or head-mounted displays.
More than an engine, Unity helps you
achieve ongoing success. It offers everything you need to develop quality
content,boost your productivity , and connect with your audience. Tools and
resources include the unity Asset Store, Unity Ads, Unity Everyplay, and Unity Certification.
Unity Technologies serves millions of registered developers including large
publishers, indie studios, students and hobbyists around the globe.
Ambiera's Coppercube
Quoted word for
word from the Ambiera site - Copper cube is an all-in-one 3D game engine. Very
easy to use. No programming needed. It really says it all. I don’t know why
unity couldn’t do the same.
Pros
Unity
|
Coppercube
|
Regarded as the
most popular game engine with the most versatile gaming effects and capabilities
of making both high end and entry level games.
|
No programming
skills required (Really, none required)
|
Supports 2D and
3D game development.
|
Supports native
webGL apps (running inside website)
|
Majority of the features
are available wiith the free license.
|
Great for
beginners
|
High quality
gaming results.
|
Very light engine
(Opens and runs quite faster than other engines)
|
Supports most, if
not all of the platforms available including web and gaming consoles.
|
|
Unrivalled effect
editing tools.
|
Easy to use 3D
editor
|
A whole community
of plugin creators the provide free and cheap contents.
|
Easy to learn and
use
|
Cons
Unity
|
Coppercube
|
||
The source code (of
the engine) is not available to the developers.
|
Graphic capabilities
of the engine aren’t as good as can be.
|
||
Compared to other
engines. Collaboration of developer teams isn’t as easy. The server that
offers the better collaboration platform is considered too expensive
|
Compared to other
engines, it is somewhat limiting.
|
||
Conclusion
Although ambiera’s coppercube is significantly
easier than unity’s unity because unity requires a whole load of scripting but
that doesn’t matter when you have the best healthcare system. Unity provides
the users with a community to help them learn everything about unity and they
also offer free leasons alongside the free engine. Quite amazing if you ask me.
I started off with coppercube but moved to unity because unity had all I wanted
and needed. I’d give this one to Unity for simply being the better.
But for a beginner who knows nothing about
programming, I suggest that he learns unity code and use unity but if you want
the easier (not easy, game dev is never easy) way out, go for coppercube.
Drop your thoughts in the comments section.
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